Another pertinent issue could be the COVID-19 pandemic, which may have added an immense burden to the development team.įor Metroid Prime 4 to be in need of one after so many years since announcement is worrisome.
![metroid prime 4 delayed metroid prime 4 delayed](https://cdn.gamer-network.net/2019/usgamer/samus-pose.jpg)
If this wasn’t the case, then it means the development team is facing too many hurdles to function effectively, prompting the need for a lead producer to streamline the development process. These other responsibilities may have made it hard for Tanabe, and the dev team, to oversee the project, thus requiring another producer, a lead producer with more time than Tanabe, to take up the mantle and guide the game and team. Producer Tanabe may be a producer for Metroid Prime 4, he was also a producer of numerous games that came out during Metroid Prime 4’s development, such as Luigi’s Mansion 3 and most recently Paper Mario: The Origami King. One may ask why the project needed another producer when Prime 4 already had Producer Tanabe on board. Simply put, the producer oversees the entire project, start to finish, and ensures it delivers. Thank goodness Retro wasn’t looking for directors! It’s easy to get producers mixed up with directors, but directors are more responsible for the creative direction a game takes rather than the project’s logistics. They are also responsible for public relations, whether it be advertising or apologizing. On top of this, the producer is in charge of outlining, scheduling, and tracking tasks to ensure the game they are working on is progressing smoothly and heading in the direction the director and team envisions. The producer bears the responsibility of assembling and managing the team undertaking the game. Producers own the project-or a major part-on which they’re working. Retro Studios claims to be in need of a Lead Producer for Metroid Prime 4. With the latest update, the world now knows that was NOT the case. These job offerings were seen as early as Apand stuck around until late 2019, implying Retro found all the people they were seeking. These positions ranged from art directors and product testers to IT and sound engineers. Since then, Retro has been using Twitter and other advertising avenues to recruit and hire “world-class developers” to come aboard the Metroid Prime 4 development train. Producer Kensuke Tanabe, who produced previous Metroid titles, would continue to stay with the project. As a result, it was handed off to Retro Studios, the developer responsible for the Prime Trilogy.
#METROID PRIME 4 DELAYED UPDATE#
In an update video, Nintendo EPD general manager Shinya Takahashi stated the development of the game was not up to Nintendo’s standards. Nothing was shown aside from a fancy logo and that logo has been the only thing representing the game for the last three years.įurther updates were sparse, with only a comment of reassurance by then Nintendo President Reggie Fils-Aime in 2018 that Metroid Prime was “well into development” and “proceeding well.” However, in the end, these assurances were for naught when Prime 4 announced a project restart in early 2019. Of course, unveiled is used loosely in this context. Metroid Prime 4 was in development as early as 2017, when it was unveiled during E3 2017.
![metroid prime 4 delayed metroid prime 4 delayed](https://i1.wp.com/i.redd.it/6486zw49e0i21.jpg)
Knowing Metroid Prime 4’s history thus far, it was an understandable reaction. Needless to say, fans were not too happy. “We are looking for a Lead Producer to join us on our journey to develop Metroid Prime 4!” Fans excitedly opened up their feeds to be greeted with… well, this. Retro Studios, the team tasked with the Metroid Prime 4 project, broke their silence on Twitter on August 14 after nearly a year of radio silence. Such is the case with Metroid Prime 4, a game that gave off a sign of life, though, probably not the kind for which eager fans were looking.